Congrats to the tourney winner, Marco, and here's my brief tournament report...
ROUND 1, Versus Shaun (Faerie Fish)
Game 1: I don't really do too well because he manages to control me with Faeries and he proceeds to draw off of his clamps like crazy. Once that engine starts running, there's next to nothing you can do.
Game 2: Managed to win by storming him out with a Yawgmoth's Will-aided Tendrils. Timetwister has been my best friend in this game, as it allowed me to refill after putting a few moxen and lands on the table, giving me card advantage.
Game 3: Mind's Desire for 9 thanks to casting artifacts, chain of vapor, replaying them. Guess what I revealed? Two bombs, 7 mana sources. Guess what he had in his hand? 2 counters. Fail.
ROUND 2, versus Rommel (?), (Landstill?)
Game 1: He had an early Standstill, but even after drawing, he didn't counter my Necropotence. This allowed me to win the game with ease.
Game 2: A Timetwister-fueled victory into Tendrils happened second or third turn, after I Duressed away any opposition from his hand. I just played solidly throughout, and never flinched at the sheer amount of control I was faced with.
ROUND 3, versus Sam (Dredge)
Game 1: I get overwhelmed, as after I mulled to six, I found nothing of consequence. He just dredged in my face and killed me with Flamekin zealot.
Game 2: Leyline opens for me, then I hit him with a Mind's Desire for 21. That proved sufficient for a victory.
Game 3: I opened with double Leyline. He never managed to clear all the hate on my table, as I ended up having a Yixlid in play, as well as a hardcast (!) Sphinx of the Steel Wind. I attacked him, and the minute he was down to 2, I hardcast Tendrils FTW.
ROUND 4, versus Melo (Dark Times)
Game 1: He Thoughtseized me pretty early on. At some point, he had Confidant in play. I Duress him, and take out his Vampiric Tutor (Huge misplay on his part.). A tinkered Sphinx of the Steel Wind carries me to within five life, I Dark Rit, Tendrils him to one life, and his own Confidant kills him the following turn.
Game 2: He opens with another Thoughtseize, taking away my Brainstorm. I topdeck into a Force of Will, which waited for his Sad Sac with arms wide open. He Sad Sacced me the following turn, only to realize I was holding *both* kill conditions in my hand. Pretty soon, I hardcast (!) Sphinx, attacked him to within two life, then hardcast Tendrils of agony. Cheap way to win, but meh, I'll take it.
ROUND 5, versus Bernard (Shop Aggro)
Game 1: He opened with nothing of consequence. I opened with Mox, Dark Rit, land, Tinker, with FOW backup. He died shortly afterwards.
Game 2: He opened with Lotus, Tolarian, Golem. I opened with Crypt, land, Hurklyl's, leaving him with no mana on the table, since Tolarian had zero artifacts to work with. From there, he started trying to aggro me out, then he cast Jester's Cap, which I allowed to resolve. On my turn I just went with Tinker-Jar, mini Tendrils for 14 damage, then hardcast Necro, to promptly allow me to draw 20 cards, assuring me his Jester's Cap would do nothing, as I drew into Yawgmoth's Will. He activated his Cap, found nothing of consequence, then I just Yawgmoth's Will for the win on the succeeding turn.
ROUND 6, versus (?) (?)
Game 1: I had no idea what he was playing. I Duress, find nothing of consequence, then proceed to sculpt a good hand, and when I hardcast Gifts at the end of turn 4 or 5, he scoops.
Game 2: I still had no idea what he was playing. I hit a Mind's Desire for a measly 4, but hit two bombs in the process, and win from there.
QUARTERFINALS, versus Justin (13SA)
Game 1: I find myself mulling, then promptly find myself decimated by sphere effect after sphere effect.
Game 2: Same thing happens. I was just locked out both games, and no skill on my part could get me out of the qagmire of not getting lands from my deck when I need them, or spells from my deck when I need them.
All in all, it was a solid outing for me, as I played flawlessly this past tournament, only losing games I was never meant to win. My deck choice was excellent as it had decent matches against my two nightmare decks: shops and dredge. While I was decimated by shop in the semis, with a less terrible hand, I'm sure I would've had a significantly better time, and overall, I was pleased as punch that I've managed to dance nimbly around a not-so-common but still significant mismatch, Dark Times.